Micah Berninghausen

Level Design

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Level
Design

 

 DE_DAM 1999 

I started building DE_DAM back in 1999 for a small mod you might know of, Counter-Strike. Cliffe told me to make a new map that would be the first of the destruction based maps for the mod. I was supplied with the cfgs for the DE map (cfgs made by Justin DeLong aka N0TH1NG) and some textures the cs-team had made for release in the cstrike wad. This was my map, that was all but finished when my hard drive failed and caused me to lose 3-4months of pure work (at the age of 16, all I did was work on this map and attend school. )

This was to be my first pure release of a level I had designed and built from scratch. Oh what could of been if I had just saved a copy. The pictures below are dated (1999-2000) and were a few large modifications behind the current beta I had made. But it was all I could save of the map (pictures that were uploaded to my website.)

I may remake this map, updated of course, at some point in time. 


Original Design


Near Beta Worldcraft view

 

DE_Dam

   

 

 

   
   
   
CT Spawn
   
Terrorist Spawn
   
   
   
     

Turbine room