10 CLEAR ALL
20 BITMAP 1 LOAD "SMB.png"
30 TARGET BITMAP 1
40 SWAP PIXELS RGB(8,96,132),0
50 TILESET 1 NEW 16,16,1,1
60 TILEMAP 1 NEW 29,29,1
70 SPRITE 1 BIND TILEMAP 1 SHOW FIT
80 TARGET TILEMAP 1
90 FOR i=0 TO 840:TPOKE i,i:NEXT i
100 GETKEY a$
